Best scoundrel master spell6/20/2023 ![]() ![]() Level 8- NB Mastery, Pneumatic Burst, Veil Of Shadow Level 7- NB Mastery, Pneumatic Burst, Veil Of Shadow Level 6- NB Mastery, Pneumatic Burst, Veil Of Shadow Level 5- NB Mastery, Pneumatic Burst, Veil Of Shadow Level 4- NB Mastery, NB Mastery, Veil Of Shadow Level 3- NB Mastery, NB Mastery, Veil Of Shadow Level 2- NB Mastery, Dual Blade, Amatasta’s Blade Burst I generally allocate 1 point to a mastery bar and 1 point to a skill from level 51 onwards, then 1 point each to two separate skills after mastery bars for both classes have been maxxed. *Your Spellbreaker WILL be energy starved by following this build pattern, so I suggest using a minimum of two Ectoplasm components. Just take note that Mirror of Ereoctes & Blade barriers are your circuit breaker skills, so pick them up when you get to them. ![]() *Veil Of Shadow, Night’s Chill, Nightfall & Star pact are four other major skills, so start working on them once the Skills in BOLD have been adequately leveled. The earlier you can hit their target values, the better. *Skills in BOLD should be increased to the values as stated at the earliest possible opportunity. Builds number 2 & 3 were based off respecced skills/attribute points after completion of mandatory story content. NOTE: Skill point allocation as outlined below corresponds to build number 1. Keep moving back and forth / kiting or using displacement / Rift tear to reposition as needed.] Reserved for cutting through extremely weak enemies to ensure that your energy levels don’t get too low. Useful to note that you can ‘shotgun’ larger enemies with all five chill spikes if you get close enough for substantial damage.Īmarasta’s Blade Burst + Ring Of Steel: The least damaging combo. Throw in a few Shadow Strike + Displacement combo whenever possible. Situational vs boss fights/heroic monsters, since they can get a free hit as Ring of Steel goes off.Ĭhill Spikes (Ice Spike from Chilled Steel before level 75) + Veil of Shadow: When it is too risky for a melee engagement, the spellbreaker can ‘dance’ or kite within the effective radius of Veil of Shadow and keep lobbing Chill Spikes / Ice Spikes. Shadow Strike + Ring of Steel + Displacement / Rift Tear: Great for Mobbing and leveling at all stages of the game. Shadow Strike + Displacement (Rift Tear from ‘Emblem of the Riftstalker’ at low levels): Basic hit and run combo.
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